Friday 11 June 2010

[V996.Ebook] Download OpenGL Programming for the X Window System, by Mark J. Kilgard

Download OpenGL Programming for the X Window System, by Mark J. Kilgard

Some individuals might be chuckling when looking at you reviewing OpenGL Programming For The X Window System, By Mark J. Kilgard in your extra time. Some might be admired of you. And some could desire resemble you that have reading leisure activity. Exactly what concerning your own feel? Have you felt right? Checking out OpenGL Programming For The X Window System, By Mark J. Kilgard is a requirement as well as a pastime simultaneously. This condition is the on that particular will certainly make you feel that you must read. If you recognize are trying to find the book qualified OpenGL Programming For The X Window System, By Mark J. Kilgard as the selection of reading, you could find here.

OpenGL Programming for the X Window System, by Mark J. Kilgard

OpenGL Programming for the X Window System, by Mark J. Kilgard



OpenGL Programming for the X Window System, by Mark J. Kilgard

Download OpenGL Programming for the X Window System, by Mark J. Kilgard

OpenGL Programming For The X Window System, By Mark J. Kilgard. In undertaking this life, many individuals consistently attempt to do as well as obtain the ideal. New knowledge, experience, session, and everything that could boost the life will be done. Nonetheless, lots of people sometimes feel confused to obtain those points. Really feeling the minimal of encounter and sources to be far better is one of the lacks to possess. However, there is an extremely straightforward point that could be done. This is what your educator always manoeuvres you to do this. Yeah, reading is the response. Reading a publication as this OpenGL Programming For The X Window System, By Mark J. Kilgard as well as various other referrals could enrich your life top quality. Exactly how can it be?

It can be among your morning readings OpenGL Programming For The X Window System, By Mark J. Kilgard This is a soft data book that can be got by downloading and install from on the internet publication. As understood, in this sophisticated era, technology will certainly reduce you in doing some tasks. Even it is merely reading the visibility of publication soft file of OpenGL Programming For The X Window System, By Mark J. Kilgard can be added feature to open up. It is not just to open up and save in the gadget. This moment in the early morning and also other spare time are to check out guide OpenGL Programming For The X Window System, By Mark J. Kilgard

The book OpenGL Programming For The X Window System, By Mark J. Kilgard will certainly still offer you good value if you do it well. Completing the book OpenGL Programming For The X Window System, By Mark J. Kilgard to check out will certainly not become the only goal. The goal is by obtaining the good value from the book up until completion of guide. This is why; you need to discover more while reading this OpenGL Programming For The X Window System, By Mark J. Kilgard This is not just just how quick you review a book and not just has the amount of you finished guides; it has to do with just what you have acquired from the books.

Taking into consideration the book OpenGL Programming For The X Window System, By Mark J. Kilgard to review is additionally needed. You can select the book based on the preferred styles that you such as. It will certainly engage you to love reviewing other publications OpenGL Programming For The X Window System, By Mark J. Kilgard It can be additionally regarding the necessity that obligates you to review guide. As this OpenGL Programming For The X Window System, By Mark J. Kilgard, you can find it as your reading publication, also your favourite reading publication. So, discover your preferred book here and obtain the link to download the book soft file.

OpenGL Programming for the X Window System, by Mark J. Kilgard

Created by Silicon Graphics Inc., OpenGL has become the industry standard for the 3D graphics programming community. Sun and Hewlett Packard have recently joined OpenGL's list of licensees, bringing a large community of X Windows users to the OpenGL market. This text explains how the OpenGL libraries are implemented under X Windows, allowing programmers to take advantage of OpenGL.

  • Sales Rank: #371819 in Books
  • Published on: 1996-08-15
  • Original language: English
  • Number of items: 1
  • Dimensions: 9.00" h x 1.30" w x 7.30" l, 2.19 pounds
  • Binding: Paperback
  • 576 pages

From the Back Cover

OpenGL is the fastest and most widely available software standard for producing high-quality color images of 3D scenes. This practical guide shows X programmers how to construct working 3D applications using OpenGL and how to tightly integrate OpenGL applications with the X Window System.

Written by a Silicon Graphics X Window System and OpenGL expert, OpenGL Programming for the X Window System uses the OpenGL Utility Toolkit (GLUT) to show how OpenGL programs can be constructed quickly and explores OpenGL features using examples written with GLUT. This book also:


  • explains the GLX model for integrating OpenGL and Xlib

  • shows how to use OpenGL with Motif and other widget sets

  • discusses the latest OpenGL standards: OpenGL 1.1, GLX 1.2, and GLU 1.2

  • covers advanced topics such as alternative input devices and overlays

  • includes valuable information for ensuring OpenGL portability and interoperability

  • provides pointers for performance tuning

Each chapter contains source code demonstrating the techniques described. Source code for all the examples provided, and for the GLUT library itself, are available for downloading via the Internet.

Intended for C programmers familiar with the Xlib and/or Motif programming interfaces. No previous OpenGL knowledge is required.



0201483599B04062001

About the Author

Mark Kilgard is a member of the Technical Staff at Silicon Graphics, Inc. He is a contributor to The X Journal and speaks regularly at the X Technical Conference and SIGGRAPH. Mark is also the creator of the OpenGL Utility Toolkit (GLUT).



0201483599AB01032003

Most helpful customer reviews

4 of 6 people found the following review helpful.
My first openGL book
By J. Furr
This was the first book I purchased on openGL. This book is a very good introduction to openGL. If I might add one peice of advice to the up and coming linux Graphics programmers. DO NOT shy away from windows openGL programming books. Once you understand the concepts you will easily apply them to your linux or unix work. I think that every unix/linux openGL programmer should have this book, as well as the RED and BLUE openGL programming guide books on their book shelf. One last word. All of these books will primarily focus on understanding the concepts and to do this they spend alot of time working with the GLUT libraries. It will be up to you to figure out how to integrate this with QT or Motif. However....this book does have a section on openGL programming with Motif....if you use QT however you will be learning on your own. It isn't impossible or even that hard. It does however require a good hacker like approach. One last word while on the subject. You might also want to purchase a good book on linear algebra or mathematics for computer graphics if you plan on rendering more than a few simple programs.
Good luck to you.

7 of 8 people found the following review helpful.
Definitive for 1996
By KY Bike Rider
Back when I was learning GL, this book was the best. It covered the basics at a good level of detail. Almost as if Mark could read our product requirements, it also has appendecies on off-topic-to-GL-but-not-to-us topics, such as the X input extension and graphics overlays.
I believe GLX has gone through a few revisions since this book last had a new edition. Therefore some of its data may end up referencing deprecated old glx functions instead of the slick new method. In particular I'm thinking I saw something about visual selection changing. That's the only reason I'm holding back on star number 5.

13 of 15 people found the following review helpful.
I enjoyed the book.
By A Customer
I think that it was a good book. This was my first OpenGL book, and I'm now purchasing more. It's good to see that there are some X Window System specific books out there. The book explains in detail GLUT, but not some other complex areas of OpenGL (Why I'm buying more OpenGL books...). I'd recommend the book for beginners of OpenGL that are frusterated with Windows-specific texts.

See all 7 customer reviews...

OpenGL Programming for the X Window System, by Mark J. Kilgard PDF
OpenGL Programming for the X Window System, by Mark J. Kilgard EPub
OpenGL Programming for the X Window System, by Mark J. Kilgard Doc
OpenGL Programming for the X Window System, by Mark J. Kilgard iBooks
OpenGL Programming for the X Window System, by Mark J. Kilgard rtf
OpenGL Programming for the X Window System, by Mark J. Kilgard Mobipocket
OpenGL Programming for the X Window System, by Mark J. Kilgard Kindle

OpenGL Programming for the X Window System, by Mark J. Kilgard PDF

OpenGL Programming for the X Window System, by Mark J. Kilgard PDF

OpenGL Programming for the X Window System, by Mark J. Kilgard PDF
OpenGL Programming for the X Window System, by Mark J. Kilgard PDF

No comments:

Post a Comment